The optimal speed for clearing is 2:30 -3:30 mins avg. The build is also designed for relatively high paragon and decent gear, since we have swapped out items for more toughness since regular multishot DH is so squishy, we have found a way around that with this build. This build is designed for solo Demon Hunter GR speeds. The build is designed for maximum damage at "high" GR's, however getting a decent amount of Vit is very useful. Normal gems are: CHD in Weapon // CDR in Head // AR in Chest & Legs.' Paragon Priorities Legendary gems are: Bane of the Trapped Zei's Stone of Vengeance and Bane of the Powerful. Make sure to get 8% x2 CDR rolls for high Vengeance uptime.įor hellfire amulet: The passives we use for the build are: Steady aim / Ambush / Ballistics / Thrill of the Hunt / and Cull the Weak. Where you get your cooldown reduction from is not important, however having it on quiver and shoulders definitely helps in comparing to rings where you can get better rolls. These are the "perfect" rolls, for instance getting the hands with those stats would be tough, so hands with for example Dex, AS, CHC, CHD would still be very good. Make sure to get max discipline on weapon, quiver and torso. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison. Gain 150 - 200% increased damage to a single element for 4 seconds. Stat Priority: Skill: Bash Reduced Resource Cost AR.Multishot hits enemies below 60% health twice and its damage is increased by 150 - 200%.
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